/**
 * 
 */
package cn.haona.game.simb.object.process;

import cn.haona.game.simb.object.Cell;
import cn.haona.game.simb.object.logic.StateMachine;

/**
 * 流程
 * @author Administrator
 *
 */
public interface Process extends Cell {

	//得到状态机
	StateMachine getStateMachine();
	//设置状态机
	void setStateMachine(StateMachine machine);
}
